David Koepp handed Common his “Jurassic World: Rebirth” script in December 2023. In March 2024, director Gareth Edwards met with producers Frank Marshall and Steven Spielberg. Manufacturing started three months later, on June 13, 2024, and wrapped final October. For a VFX-heavy blockbuster slated for Fourth of July weekend 2025, it’s a just about unheard-of turnaround.
When Edwards was a visitor on this week’s episode of the Filmmaker Toolkit podcast, he mentioned how the toughest facet of the shortened manufacturing schedule was being employed simply three months earlier than taking pictures.
“It was the identical quantity of prep I had on ‘Monsters,’ which I shot with three of us in a van,” mentioned Edwards, referencing his 2010 pageant breakout that catapulted him to turning into a studio director. “Normally you get a minimum of two-and-a-half years from the day they name you, to the day you end the film.”
That was the schedule Edwards had on “Godzilla,” “Rogue One,” and “The Creator.” When Common wished to chop it in half for certainly one of Hollywood’s greatest spectacle franchises, Edwards tried to push again.
“I keep in mind day one, we went to Common and there was Donna Langley and Peter Kramer, the heads of Common,” mentioned Edwards. “And I put my hand up, ‘Yeah, Gareth, on the again.’ I’m like, ‘Can we push the discharge date?’”
The film that hits theaters right this moment, solely 16 months after that assembly, exhibits no indicators of being short-changed. The motion set items and visible results are among the many absolute best since Spielberg’s unique. Edwards got here up as a self-taught VFX artist and has the status for being not solely one of the progressive administrators of VFX but in addition somebody whose artistic course of combines conception with execution, resulting in far better efficiencies.
“I believe I’ve at all times really feel that the method is as essential because the factor you’re making the product,” mentioned Edwards. “The best way you make a movie is to me so basic, and clearly doing this film, [we had to do that].”
Edwards introduced aboard Jim Spencer, his producing associate on what he known as his “two most guerilla” initiatives, “Monsters” and “The Creator,” however not in an effort to transform the “Jurassic Park” crew to their methods.
“Early on, [Spencer and I said], ‘We are able to’t change the machine,” mentioned Edwards. “In case you attempt to struggle the machine that’s this huge blockbuster, the way in which these [are made], in the event you attempt to reinvent the method, ‘Oh, we’re not going to shoot it like this, we’re going to shoot it extra like this,” and actually go towards it, it’s going to run over you,” mentioned Edwards, indicating he was talking from expertise.
“I believe you may change the machine, and do issues in a different way, however there’s a restrict once you’ve bought a extremely restricted timeframe with three months pre-production, getting everybody on the identical web page to reinvent the method massively is just not doable,” he mentioned. “It was extra like, select your battles, and my major purpose was, ‘Let’s go to actual places.’”
Edwards’ philosophy: Even when these actual backdrops shall be considerably altered and augmented, even to the purpose of even not being recognizable, being in an actual place is why his VFX-driven movies really feel so grounded.
That “Jurassic World: Rebirth” was capable of shortly land on a major location was serendipitous. Of their first assembly, Spielberg informed Edwards the franchise was trying to transfer on from Hawaii, which represented unique “Jurassic Park” locale Isla Nublar. For the close by Ile Saint-Hubert — an equatorial island off the coast of South America, which we be taught as soon as housed a secret lab creating hybrid dinosaurs — they had been scouting Costa Rica and Thailand.

“I couldn’t be higher positioned for this dialog as a result of I did ‘Monsters’ in Costa Rica, and we regarded excessive and low in that nation for loopy primordial jungle scapes and seashores, and we’d simply completed that with ‘The Creator’ in Thailand,” mentioned Edwards. In that first assembly, he made it clear that Thailand, particularly Phang Nga Bay, was precisely what Spielberg wished. “So all of it clicked actually shortly and it in all probability saved us a while. I didn’t need to scout all these places as a result of I knew most of them.”
Visible results supervisor and second unit director David Vickery’s crew shortly shot footage of the places, which grew to become digital 3D renderings that allowed Edwards and his collaborators to work just about.
“I mentioned to the studio once we began, ‘We’ve bought three months, we can’t make a mini model of this movie in pre-viz, we haven’t bought time,” mentioned Edwards. “However, then we had digital cameras, it’s like there’s somewhat quantity house they usually set it up within the workplace and primarily you possibly can see in actual time, an Unreal Engine model of your ship and the [dinosaur].”
Working just about, Edwards may undergo his artistic strategy of designing the motion of a giant set piece whereas permitting division heads to determine what they wanted to prep.
“It’s like a jigsaw puzzle the place you haven’t bought the field, you don’t know what the image is, however you begin going, ‘Properly, we want a shot like this,’” mentioned Edwards. “Going via the motions of taking pictures these pictures [with a virtual camera], it then allowed different individuals to go, ‘I believe we’re going to want a helicopter.’ ‘I believe we’re going to want a drone right here.’ ‘It creates all these elements in order that the manufacturing can begin to make all these issues occur… It’s similar to managed chaos, actually.”
Common Photos will launch “Jurassic World: Rebirth” in theaters on Wednesday, July 2.
To listen to Gareth Edwards’ full interview, subscribe to the Filmmaker Toolkit podcast on Apple, Spotify, or your favourite podcast platform.

