When a movie professor needs to hang-out their college students, they assign “A Dialectic Method to Movie Kind.” However when a movie professor needs to show the basics of what movie enhancing can obtain and the actual energy the lower has over audiences, will probably be laborious to high director Ben Leonberg’s “Good Boy,” a haunted home horror movie informed from the attitude of a canine — particularly Leonberg’s personal canine, Indy.
Working usually on only one shot per taking pictures day — essentially the most Indy might actually be on set was three hours at a time, a far cry from the 12-hour marathons of typical American movie shoots — it took three years for Leonberg and his group to complete the 72-minute characteristic.
Indy isn’t a skilled performing canine; like all of us, he might be bribed, after all, to observe a path of treats to be able to hit a mark, or prompted to look in a sure course at a particular time. Indy offers a soulful immediacy in each shot, simply by being — no false promoting within the film’s title — an excellent boy. However the emotion of Indy’s “efficiency” is as a lot about how Leonberg is utilizing the instruments of cinema to form the which means he needs the viewers to placed on Indy.
To adapt an adage a few very completely different style of film, Indy dances; the enhancing, manufacturing design, and sound of “Good Boy” are all dancing backwards, and in heels.
Relating to enhancing, Leonberg informed IndieWire whereas showing on a current episode of the Filmmaker Toolkit Podcast that it actually is so simple as timing the cuts of what’s round Indy to affect how the viewers tasks emotion onto his face. “ Individuals are all the time asking, ‘How did you get Indy to look scared?’ However the fact is, we didn’t. The movie is telling you that you simply’re scared and that one thing scary is going on and also you’re projecting the emotion onto Indy,” Leonberg mentioned. “To get much more particular, the Kuleshov impact is the trick that makes Indy’s efficiency work.”
The Kuleshov impact, demonstrated within the early, experimental days of Soviet cinema by Lev Kuleshov, is a montage method the place a human face in a impartial expression is paired with imagery like, say, a bowl of fruit, or a coffin, or a toddler enjoying. Slicing again to the clean face, the viewer will seemingly infer that the particular person is hungry or unhappy, or pleased. “Slicing from Indy’s intense, pure stare, which was the factor that made us understand we might make a movie round him, you’ll be able to create which means,” Leonberg mentioned.
However that signifies that the world round Indy must be extremely exact. What human dialogue exists between Indy’s already-haunted proprietor Todd (Shane Jensen) and different individuals is fragmented and sometimes at a take away, as it will be from a canine’s viewpoint. So it’s usually by means of the manufacturing design of the cabin that Todd and Indy transfer to that we perceive what’s taking place. From vibrant crimson “maintain out” indicators to dusty dropcloths over taxidermied trophies, it’s simple for each the viewers and Indy to infer that one thing’s not proper.
“You don’t have a human character that you’d have in a horror film who can mud off, , a diary and browse the journal that permits you to know precisely what occurred. We needed to have issues that made visible sense,” Leonberg mentioned. “I’ve to present big credit score to [production designer] Alison Deviney, who constructed one of many units you see on the finish of the movie. [She] additionally was giving us recommendation on find out how to go thrifting and what property gross sales to hit as much as attempt to fill the home with the completely different levels of what it seems like.”

Due to such a protracted shoot, it was Leonberg and producer Kari Fischer’s own residence that needed to tackle the looks of a haunted, deteriorating cabin. Fortunately, they didn’t have to rework the entire of their area for 3 years; they actually simply needed to give attention to the items that might be most accessible to Indy.
“We had been all the time attempting to ensure the manufacturing design was actually good for canine top. Indy’s eyeline is just 19 inches off the bottom, in order that often meant the digicam was at floor stage or simply above it. So we had been searching for, like, ‘Does that lamp have a very cool base? What are these chairs’ legs?’ We had been taking a look at angles most individuals aren’t essentially contemplating in manufacturing design.”
The sound design of “Good Boy” is one other space during which Leonberg and his group embraced an atypical course of to be able to craft a soundscape that might each information the emotion we’re placing onto Indy and really feel true or naturalistic from the attitude of a canine. This meant that nearly no manufacturing sound was used. The sonic world of “Good Boy” was inbuilt post-production by its small however mighty sound group — Brian Goodheart, Kelly Oostman, and Sam Boase-Miller, the film’s composer.
“As a result of on location, what we had been saying to Indy was not what the characters had been saying within the movie. It’s all the time encouragement or course or simply foolish noises to get him to look,” Leonberg mentioned. “It’s my spouse standing behind a coat rack quacking at him as a result of that prompts the proper visible response.”

The large sound construct required the group to be serious about the soundscape from the very begin of manufacturing, which is one other uncommon quirk of the making of “Good Boy.” Particularly essential to Leonberg was having rating cues that would work hand and hand with the sound design to create the sense of hazard that the movie wants because it will get darker. There are moments all through “Good Boy” the place the sound design sounds musical, and the music feels like sound design, and the uncertainty additional propels the viewers into Indy’s viewpoint.
“I really like when music, and films basically, when a 3rd act simply enters a completely new gear, issues that now we have not heard earlier than,” Leonberg mentioned. “I’m so proud of Sam’s work. There’s this [cue] that’s virtually like a dance beat, this like rhythmic heartbeat, that drives and propulses the top of the film.”
The sound and rating of “Good Boy” are nice at conveying a variety of dread, which is all too simple to plant in Indy’s vibrant, loving eyes. However when Boase-Miller and Leonberg pull off that third-act gear shift, the movie rockets right into a full-blown canine panic assault.

“The music feels very real-time in its emotion and visceral horror,” Leonberg mentioned. “Sam got here with this concept — he had discovered somebody on YouTube who had constructed an instrument out of strings [but] it was important like a lathe fabricated from cello strings. So that you crank it kinda like an organ grinder, and it’s bought a resonator and it’s virtually like the form of a vase, however with cello strings. The inspiration Sam had discovered was tuned to this very superb main key. And Sam’s thought was [to] tune it to sound horrifying. It’s a few of my favourite music.”
Boase-Miller dubbed his new instrument the “celloscillator,” and it’s that sound, when paired with Indy’s gaze, that makes the ultimate sequence of the movie so harrowing. “ No shot was like one other shot. There was all the time a brand new drawback to resolve. When determining find out how to work with Indy — and I can’t say it sufficient — he doesn’t know he’s in a film. And that’s one of many largest challenges.”
However Indy’s immediacy, mixed with Leonberg’s intelligent filmmaking, can also be one of many largest pleasures of “Good Boy.”
“Good Boy” is now in theaters. To listen to Ben Leonberg’s full interview, subscribe to the Filmmaker Toolkit podcast on Apple, Spotify, or your favourite podcast platform.